<redBox.visual>
  <node>
    <identifier>	Scene Root	</identifier>
    <transform>
      <row0>	1.000000 0.000000 0.000000	</row0>
      <row1>	0.000000 1.000000 0.000000	</row1>
      <row2>	0.000000 0.000000 1.000000	</row2>
      <row3>	0.000000 0.000000 0.000000	</row3>
    </transform>
  </node>
  <renderSet>
    <treatAsWorldSpaceObject>	false	</treatAsWorldSpaceObject>
    <node>	Scene Root	</node>
    <geometry>
      <vertices>	vertices	</vertices>
      <primitive>	indices	</primitive>
      <primitiveGroup>	0	  <material>
          <identifier>	s_wall_0	</identifier>
          <fx>	shaders/std_effects/lightonly.fx	</fx>
          <property>	diffuseMap	  <Texture>	./../configs/Stealthz/redPull/redBox.dds	</Texture>
          </property>
        </material>
      </primitiveGroup>
    </geometry>
  </renderSet>
  <boundingBox>
    <min>	-5.000000 0.000000 -5.000000	</min>
    <max>	5.000000 10.000000 5.000000	</max>
  </boundingBox>
</redBox.visual>
