{
	/*
		NB: All names and properties are case sensitive!

		Default components:
		  --> healthBar, bgShadow, levelIcon, squadIcon, vehicleIcon, actionMarker, marker, hitLabel, criticalHitLabel, hitExplosion

		Default textfields:
		  --> vehicleNameField, playerNameField, hpField
	*/

	// Use overrides feature
	"enabled": true,

	// Templates used for minimize duplicated code. It can be removed or added another ones.
	"tpl":{
		"textFieldShadow":{
			"distance": 1,
			"angle": 90,
			"color": "#000000",
			"alpha": 1.0,
			"blur": 4,
			"strength": 180
		}
	},

	"components": {

		"healthBar": {
			"scaleY": 0.5,
			"y": -20,			
			"shadow": {
				"distance": 0,
				"angle": 90,
				"color": "#000000",
				"alpha": 0.45,
				"blur": 1,
				"strength": 40
			}
		},

		"hpField": {
			"y": -36,
			"shadow": ${"tpl.textFieldShadow"},
			"textFormat": {
				 // get default format and change only values from this section, otherwise - replace all format
				"modify": true,

				/*
					Apply format only to specified entities. Possible values: ally, enemy, squad
					If not specified or key not found - applying to all
					Uncomment block below to see example. This pattern also available on all textfields
				*/

				"targetEntity": "ally" /*,
				"font": "Arial",
				"size": 12,
				"color": "#FFFFFF"
				*/
			}
		},

		"vehicleNameField": {
			"shadow": ${"tpl.textFieldShadow"}
		},
		
		"playerNameField": {
			"shadow": ${"tpl.textFieldShadow"}
		}

	}
}